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    Map of Al-Azaliyya.

    One of the main nations of Novrand.

    Mostly arid (desert) region with highly religious ardianist tribes.

    Form of government: council of elders.

    Capital city: Sabil al-Majlis al-Kabir (or Sabil, for short). The city is neutral with respect to tribe politics and is not claimed by any single tribe.

    Meeting place of the council of elders.

    Values: piety, honor and tradition.

    Compared to other major nations, the environment is very hostile to human habitation. Voidtouched are kept as slaves (although this term is not used in the region), as their magical powers allow creation of critical resources such as water. Voidtouched have basically no control over their lives, but they are also taken care of and well-protected.

    At war with Lux Sanctus to the east.

    The five major tribes

    Name Meaning Short description Common races Main city Meaning Mostly located in
    Shamash-Nasir Sun's Descendant Fishers and traders on the west coast Humans, gnomes Birkaat al-Bahr Blessing of ocean West coast of Al-Azaliyya
    Marduk-Bel-Usate Followers of Master Marduk Warrior tribe that used to raid the other tribes, until they completely converted to Ardianism 500 years ago Beast-like humanoids Karanu Fortress Southern Al-Azaliyya
    Gandu (unknown) Collective of smaller tribes united around the business of trading Gnomes, humans Murkab Marketplace Northern Al-Azaliyya
    Safiyyat al-Nuraniyya Pure Ones of the Light Highly religious tribe that practices frequent prayer and self-flagellation to achieve purity of soul (n/a) Zahrana-al-Barran Bastion of flowers / Bastion of Zahra Central Al-Azaliyya
    Hayawa al-Washq Lynx Pastoral nomads Beast-like humanoids, humans Qanzilah Nexus (n/a)

    Council of elders

    Name of both the ruling body and the annual event.

    The ruling body consists of 5 elders, 1 each from the 5 major tribes.

    The event is held in the capital city of Sabil located in central Al-Azaliyya. Once a year, the elders from all tribes gather in this city to make decisions on major issues that affect all of Al-Azaliyya. Emergency meetings can be held whenever necessary.

    Elder guards

    Each of the 5 major tribes provides a permanent escort of 2-3 people for their elder, the “elder guards”.

    An elder guard follows the elder everywhere and protects them with their life, unless specifically dismissed by them to carry out a task.

    The task can range from as simple as "Fetch me a cup of water" to as complex as "Go to this nation and study their way of life for 1 year".